Tag Archives: nme

Haxe on iPhone (Simulator) – First Look

The c++ backend for haxe generates standard c++, suitable for the gcc compiler. iPhone dev uses gcc, and can link against c++, which make you think that iPhone dev can use haxe. Simple? Well, actually it was pretty simple. The … Continue reading

Posted in hxcpp, iphone, neash, nme | Tagged , , , | 34 Comments

Hxcpp 0.4, NME 0.9, Neash 0.9 Released!

What the flash? What is Hxcpp? Hxcpp is the c++ backend for haxe. This means you can compile haxe code to c++ code, and then compile this to a native executable, for Windows, Linux or Mac. What is NME? NME … Continue reading

Posted in flash, linux, neash, neko, nme | Tagged , , , , | 40 Comments

C++ backend for haXe

I have just completed an alpha release of a c++ backend for haxe. This means that you can complile haxe code into a 100% compiled executable. You can download the demo file in hxcpp-01.zip. Sorry, windows only at this stage. … Continue reading

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Neash/NME 0.8 released

While this blog may have been quiet, I have been busy. The next version of Neash and NME has been released on haxelib, making it very easy to upgrade. Some cool features include: Fonts Filters (some) Bitmap Caching Improved opengl … Continue reading

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