<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
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<channel>
	<title>Comments for Game Haxe</title>
	<atom:link href="http://gamehaxe.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamehaxe.com</link>
	<description>Experimenting with Web Game Development</description>
	<lastBuildDate>Fri, 16 Dec 2011 00:59:37 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
	<item>
		<title>Comment on NME Font Rendering by Huge</title>
		<link>http://gamehaxe.com/2011/03/28/nme-font-rendering/comment-page-1/#comment-2343</link>
		<dc:creator>Huge</dc:creator>
		<pubDate>Fri, 16 Dec 2011 00:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=359#comment-2343</guid>
		<description>Hi Matt,
Sorry this is a bit late, but the idea was to use the native font code to save on space and give a font look consistent with the platform.  The ios native stuff is a bit of a pain (really painful in fact), and I might consider putting freetype back in if I need to get rotated/stroked fonts going properly.  Possibly with an option to switch between them.</description>
		<content:encoded><![CDATA[<p>Hi Matt,<br />
Sorry this is a bit late, but the idea was to use the native font code to save on space and give a font look consistent with the platform.  The ios native stuff is a bit of a pain (really painful in fact), and I might consider putting freetype back in if I need to get rotated/stroked fonts going properly.  Possibly with an option to switch between them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on NME From Scratch by Huge</title>
		<link>http://gamehaxe.com/2011/04/05/nme-from-scratch/comment-page-1/#comment-2342</link>
		<dc:creator>Huge</dc:creator>
		<pubDate>Fri, 16 Dec 2011 00:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=386#comment-2342</guid>
		<description>Speaker-to-Animals,
I know it&#039;s a bit late, but it looks like you have a versions mismatch between haxe and hxcpp.  Id you are using an overnight build of haxe, you need the svn version of HXCPP.
Huge</description>
		<content:encoded><![CDATA[<p>Speaker-to-Animals,<br />
I know it&#8217;s a bit late, but it looks like you have a versions mismatch between haxe and hxcpp.  Id you are using an overnight build of haxe, you need the svn version of HXCPP.<br />
Huge</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on JavaScript &#8211; ready or not. by Huge</title>
		<link>http://gamehaxe.com/2010/05/25/javascript-ready-or-not/comment-page-1/#comment-2341</link>
		<dc:creator>Huge</dc:creator>
		<pubDate>Fri, 16 Dec 2011 00:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=297#comment-2341</guid>
		<description>Ok, maybe it&#039;s not so bad.  Perhaps neko had a performance upgrade.</description>
		<content:encoded><![CDATA[<p>Ok, maybe it&#8217;s not so bad.  Perhaps neko had a performance upgrade.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Multi-Language-Bench by Flash Player is dead? But we do not &#124; Information Technology</title>
		<link>http://gamehaxe.com/2011/06/16/multi-language-bench/comment-page-1/#comment-2311</link>
		<dc:creator>Flash Player is dead? But we do not &#124; Information Technology</dc:creator>
		<pubDate>Mon, 28 Nov 2011 15:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=406#comment-2311</guid>
		<description>[...] using familiar tools I create cross platform applications. And it&#8217;s not too slow to work: gamehaxe.com/2011/06/16/multi-language-bench. I think that the faster than AIR. And I have not talked about that at one and the same language, [...]</description>
		<content:encoded><![CDATA[<p>[...] using familiar tools I create cross platform applications. And it&#8217;s not too slow to work: gamehaxe.com/2011/06/16/multi-language-bench. I think that the faster than AIR. And I have not talked about that at one and the same language, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on JavaScript &#8211; ready or not. by Liburn</title>
		<link>http://gamehaxe.com/2010/05/25/javascript-ready-or-not/comment-page-1/#comment-2302</link>
		<dc:creator>Liburn</dc:creator>
		<pubDate>Fri, 25 Nov 2011 16:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=297#comment-2302</guid>
		<description>I couldn&#039;t believe Neko/NME is getting only 9 FPS, so I made test on my old laptop (VAIO, Intel Pentium M 1.7 Ghz, Intel GM/GME crappy graphics). Result:

Neko/NME ~20 FPS
Firefox8.0 ~20 FPS
Flash 11.1 ~42 FPS
 V8 ~40-50 FPS (highly oscillating)
CPP  ~90 FPS

Unfortunately, your tests are missing average FPS measuring.</description>
		<content:encoded><![CDATA[<p>I couldn&#8217;t believe Neko/NME is getting only 9 FPS, so I made test on my old laptop (VAIO, Intel Pentium M 1.7 Ghz, Intel GM/GME crappy graphics). Result:</p>
<p>Neko/NME ~20 FPS<br />
Firefox8.0 ~20 FPS<br />
Flash 11.1 ~42 FPS<br />
 V8 ~40-50 FPS (highly oscillating)<br />
CPP  ~90 FPS</p>
<p>Unfortunately, your tests are missing average FPS measuring.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on NME From Scratch by Speaker-to-Animals</title>
		<link>http://gamehaxe.com/2011/04/05/nme-from-scratch/comment-page-1/#comment-2274</link>
		<dc:creator>Speaker-to-Animals</dc:creator>
		<pubDate>Fri, 11 Nov 2011 20:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=386#comment-2274</guid>
		<description>I got the

&lt;code&gt;haxe -main Hello -cpp bin&lt;/code&gt;

example working, but when I went to do the graphics example

&lt;code&gt;haxe -main Sample -cpp bin -lib nme&lt;/code&gt;

I got the following error output (shown here with command prompts):

&lt;code&gt;c:\__projects\haxedev&gt;cd graphics1

c:\__projects\haxedev\graphics1&gt;haxe -main Sample -cpp bin -lib nme
haxelib run hxcpp Build.xml haxe -Dcpp -Dhaxe_208 -Dnme -Dtrue
Setting environment for using Microsoft Visual Studio 2008 x86 tools.
Creating hxcpp.pch...
cl.exe -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-Twin\
haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//Platf
ormSDK/Include -Ie:/VS8//PlatformSDK/Include -Ychxcpp.h __pch.cpp /Fphxcpp.pch
__pch.cpp
cl.exe -I. -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-T
win\haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//P
latformSDK/Include -Ie:/VS8//PlatformSDK/Include -Yuhxcpp.h ./src/nme/Lib.cpp -F
oobj/Release/src/nme/Lib.obj
cl.exe -I. -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-T
win\haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//P
latformSDK/Include -Ie:/VS8//PlatformSDK/Include -Yuhxcpp.h ./src/cpp/rtti/Field
NumericIntegerLookup.cpp -Foobj/Release/src/cpp/rtti/FieldNumericIntegerLookup.o
bj
Lib.cpp
FieldNumericIntegerLookup.cpp
c:\__projects\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericIntegerLookup.h
(17) : error C4430: missing type specifier - int assumed. Note: C++ does not sup
port default-int
./src/cpp/rtti/FieldNumericIntegerLookup.cpp(10) : error C2039: &#039;__mClass&#039; : is
not a member of &#039;cpp::rtti::FieldNumericIntegerLookup_obj&#039;
        c:\__projects\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericInteger
Lookup.h(13) : see declaration of &#039;cpp::rtti::FieldNumericIntegerLookup_obj&#039;
./srcc:/\c_p_ppr/orjtetcit/sF\ihealxdeNduemve\rgircaIpnhtiecgse1r\Lboin\incloukd
uep\.ncppm(e1/2d)i s:p learyr/oIrB iCt2m0a3p9D:r a&#039;w_a_brleeg.ihs(t2e0r)&#039;  ::  e
irs notr oar  mCe4m4b3e0r:  omfi s&#039;scipnpg: :trytptei :s:pFeiceilfdiNeurm e-r ii
cnItn taesgseurmLeodo.k uNpo_toeb:j &#039;C
++   d oes  not supp o r t  cd:e\f_a_uplrto-jienctt
s\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericIntegerLookup.h(13) : see d
eclaration of &#039;cpp::rtti::FieldNumericIntegerLookup_obj&#039;
./src/cpp/rtti/FieldNumericIntegerLookup.cpp(16) : error C2653: &#039;super&#039; c:: \i_s
_ pnrootj eac tcsl\ahsasx eodre vn\agmreaspphaicces 1n\abmien
\inc.l/usdrec\/ncmpep//ervtetnit/sF/iIeElvdeNnutmDeirsipcaItnctheegre.rhL(o1o8k)
u p:. ceprpr(o1r6 )C 4:4 3e0r:r omri sCs3i8n6g1 :t y&#039;p_e_ SsGpeetcCilfaier - int
s sa&#039;s:s uimdeendt.i fNioetre :n oCt+ +f oduoneds
 not support default-int
Called from ? line 1
Called from BuildTool.hx line 1100
Called from BuildTool.hx line 501
Called from BuildTool.hx line 538
Called from BuildTool.hx line 657
Called from BuildTool.hx line 729
Uncaught exception - Error in building thread
./src/nme/Lib.cpp(133) : error C2039: &#039;LocalFunc&#039; : is not a member of &#039;hx&#039;
./src/nme/Lib.cpp(133) : error C2065: &#039;LocalFunc&#039; : undecError : Build failed
lared identifier
./src/nme/Lib.cpp(133) : error C2065: &#039;_Function_1_1&#039; : undeclared identifier
./src/nme/Lib.cpp(133)
 : ec:\__projects\haxedev\graphics1&gt;rror C2275: &#039;Dynamic&#039; : illegal use of this
type as an expression
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\Dynamic.h(10) : see declara
tion of &#039;Dynamic&#039;
./src/nme/Lib.cpp(133) : error C2275: &#039;Array&#039; : illegal use of this type
as an expression
        with
        [
            ELEM_=int
        ]
./src/nme/Lib.cpp(133) : error C2275: &#039;Array&#039; : illegal use of this type
as an expression
        with
        [
            ELEM_=int
        ]
./src/nme/Lib.cpp(133) : error C2275: &#039;Array&#039; : illegal use of this type
as an expression
        with
        [
            ELEM_=int
        ]
./src/nme/Lib.cpp(133) : error C2275: &#039;Array&#039; : illegal use of this type
as an expression
        with
        [
            ELEM_=double
        ]
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing &#039;;&#039; before identifi
er &#039;Void&#039;
./src/nme/Lib.cpp(133) : error C3861: &#039;HX_BEGIN_LOCAL_FUNC_S5&#039;: identifier not f
ound
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing &#039;;&#039; before identifi
er &#039;run&#039;
./src/nme/Lib.cpp(134) : error C2275: &#039;Void&#039; : illegal use of this type as an ex
pression
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\null.h(130) : see declarati
on of &#039;Void&#039;
./src/nme/Lib.cpp(134) : error C2275: &#039;Dynamic&#039; : illegal use of this type as an
 expression
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\Dynamic.h(10) : see declara
tion of &#039;Dynamic&#039;
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing &#039;)&#039; before identifi
er &#039;inFrameHandle&#039;
./src/nme/Lib.cpp(134) : error C2059: syntax error : &#039;)&#039;
./src/nme/Lib.cpp(134) : error C2143: syntax error : missing &#039;;&#039; before &#039;{&#039;
./src/nme/Lib.cpp(137) : error C2065: &#039;inFrameHandle&#039; : undeclared identifier
./src/nme/Lib.cpp(134) : error C3861: &#039;run&#039;: identifier not found
./src/nme/Lib.cpp(158) : error C2601: &#039;__Run&#039; : local function definitions are i
llegal
        ./src/nme/Lib.cpp(108): this line contains a &#039;{&#039; which has not yet been
matched
./src/nme/Lib.cpp(158) : error C2601: &#039;__run&#039; : local function definitions are i
llegal
        ./src/nme/Lib.cpp(108): this line contains a &#039;{&#039; which has not yet been
matched
./src/nme/Lib.cpp(161) : error C2061: syntax error : identifier &#039;_Function_1_1&#039;
./src/nme/Lib.cpp(161) : error C2065: &#039;inHeight1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2065: &#039;inColour1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2065: &#039;inWidth1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2065: &#039;inFrameRate1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2065: &#039;inWidth1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2227: left of &#039;-&gt;__get&#039; must point to class/stru
ct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
./src/nme/Lib.cpp(161) : error C2065: &#039;inHeight1&#039; : undeclared identifier
./src/nme/Lib.cpp(161) : error C2227: left of &#039;-&gt;__get&#039; must point to class/stru
ct/union/generic type
        type is &#039;&#039;unknown-type&#039;&#039;
./src/nme/Lib.cpp(161) : error C2143: syntax error : missing &#039;;&#039; before &#039;)&#039;
./src/nme/Lib.cpp(161) : error C3861: &#039;create_main_frame&#039;: identifier not found
./src/nme/Lib.cpp(161) : error C2143: syntax error : missing &#039;;&#039; before &#039;)&#039;
./src/nme/Lib.cpp(158) : error C3861: &#039;run&#039;: identifier not found
./src/nme/Lib.cpp(158) : error C3861: &#039;run&#039;: identifier not found
./src/nme/Lib.cpp(163) : error C2059: syntax error : &#039;return&#039;
./src/nme/Lib.cpp(167) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(167) : error C3861: &#039;create&#039;: identifier not found
./src/nme/Lib.cpp(167) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(167) : error C3861: &#039;create&#039;: identifier not found
./src/nme/Lib.cpp(167) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(169) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(182) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(182) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(182) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(184) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(196) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(196) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(196) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(198) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(208) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(208) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(208) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(210) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(217) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(217) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(217) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(219) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(231) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(231) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(231) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(233) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(243) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(243) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(243) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(245) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(262) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(262) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(262) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(264) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(266) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(268) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(271) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(272) : error C4430: missing type specifier - int assumed. Note
: C++ does not support default-int
./src/nme/Lib.cpp(273) : warning C4508: &#039;Lib_obj&#039; : function should return a val
ue; &#039;void&#039; return type assumed
./src/nme/Lib.cpp(275) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(281) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(285) : error C2065: &#039;VSYNC&#039; : undeclared identifier
./src/nme/Lib.cpp(286) : error C2065: &#039;HW_AA&#039; : undeclared identifier
./src/nme/Lib.cpp(296) : error C2065: &#039;sIsInit&#039; : undeclared identifier
./src/nme/Lib.cpp(299) : error C2065: &#039;HARDWARE&#039; : undeclared identifier
./src/nme/Lib.cpp(300) : error C2065: &#039;nmeStage&#039; : undeclared identifier
./src/nme/Lib.cpp(304) : error C2065: &#039;RESIZABLE&#039; : undeclared identifier
./src/nme/Lib.cpp(305) : error C2065: &#039;initWidth&#039; : undeclared identifier
./src/nme/Lib.cpp(308) : error C2065: &#039;FULLSCREEN&#039; : undeclared identifier
./src/nme/Lib.cpp(309) : error C2065: &#039;BORDERLESS&#039; : undeclared identifier
./src/nme/Lib.cpp(310) : error C2065: &#039;nmeCurrent&#039; : undeclared identifier
./src/nme/Lib.cpp(311) : error C2065: &#039;initHeight&#039; : undeclared identifier
./src/nme/Lib.cpp(314) : error C2065: &#039;HW_AA_HIRES&#039; : undeclared identifier
./src/nme/Lib.cpp(319) : error C2065: &#039;nmeMainFrame&#039; : undeclared identifier
./src/nme/Lib.cpp(332) : error C2653: &#039;super&#039; : is not a class or namespace name

./src/nme/Lib.cpp(335) : error C2653: &#039;Lib_obj&#039; : is not a class or namespace na
me
./src/nme/Lib.cpp(339) : error C2065: &#039;VSYNC&#039; : undeclared identifier
./src/nme/Lib.cpp(340) : error C2065: &#039;HW_AA&#039; : undeclared identifier
./src/nme/Lib.cpp(341) : error C2065: &#039;stage&#039; : undeclared identifier
./src/nme/Lib.cpp(344) : error C2065: &#039;current&#039; : undeclared identifier
./src/nme/Lib.cpp(345) : error C2065: &#039;sIsInit&#039; : undeclared identifier
./src/nme/Lib.cpp(348) : error C2065: &#039;HARDWARE&#039; : undeclared identifier
./src/nme/Lib.cpp(349) : error C2065: &#039;nmeStage&#039; : undeclared identifier
./src/nme/Lib.cpp(352) : error C2065: &#039;RESIZABLE&#039; : undeclared identifier
./src/nme/Lib.cpp(353) : error C2065: &#039;initWidth&#039; : undeclared identifier
./src/nme/Lib.cpp(356) : error C2065: &#039;FULLSCREEN&#039; : undeclared identifier
./src/nme/Lib.cpp(357) : error C2065: &#039;BORDERLESS&#039; : undeclared identifier
./src/nme/Lib.cpp(357) : fatal error C1003: error count exceeds 100; stopping co
mpilation

c:\__projects\haxedev\graphics1&gt;
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>I got the</p>
<p><code>haxe -main Hello -cpp bin</code></p>
<p>example working, but when I went to do the graphics example</p>
<p><code>haxe -main Sample -cpp bin -lib nme</code></p>
<p>I got the following error output (shown here with command prompts):</p>
<p><code>c:\__projects\haxedev&gt;cd graphics1</p>
<p>c:\__projects\haxedev\graphics1&gt;haxe -main Sample -cpp bin -lib nme<br />
haxelib run hxcpp Build.xml haxe -Dcpp -Dhaxe_208 -Dnme -Dtrue<br />
Setting environment for using Microsoft Visual Studio 2008 x86 tools.<br />
Creating hxcpp.pch...<br />
cl.exe -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-Twin\<br />
haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//Platf<br />
ormSDK/Include -Ie:/VS8//PlatformSDK/Include -Ychxcpp.h __pch.cpp /Fphxcpp.pch<br />
__pch.cpp<br />
cl.exe -I. -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-T<br />
win\haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//P<br />
latformSDK/Include -Ie:/VS8//PlatformSDK/Include -Yuhxcpp.h ./src/nme/Lib.cpp -F<br />
oobj/Release/src/nme/Lib.obj<br />
cl.exe -I. -Iinclude -nologo -O2 -MT -DHX_WINDOWS -GR -Zi -c -EHsc -IC:\Motion-T<br />
win\haxe\lib\hxcpp\2,06,1/include -D_CRT_SECURE_NO_DEPRECATE -wd4996 -Ie:/VS8//P<br />
latformSDK/Include -Ie:/VS8//PlatformSDK/Include -Yuhxcpp.h ./src/cpp/rtti/Field<br />
NumericIntegerLookup.cpp -Foobj/Release/src/cpp/rtti/FieldNumericIntegerLookup.o<br />
bj<br />
Lib.cpp<br />
FieldNumericIntegerLookup.cpp<br />
c:\__projects\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericIntegerLookup.h<br />
(17) : error C4430: missing type specifier - int assumed. Note: C++ does not sup<br />
port default-int<br />
./src/cpp/rtti/FieldNumericIntegerLookup.cpp(10) : error C2039: '__mClass' : is<br />
not a member of 'cpp::rtti::FieldNumericIntegerLookup_obj'<br />
        c:\__projects\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericInteger<br />
Lookup.h(13) : see declaration of 'cpp::rtti::FieldNumericIntegerLookup_obj'<br />
./srcc:/\c_p_ppr/orjtetcit/sF\ihealxdeNduemve\rgircaIpnhtiecgse1r\Lboin\incloukd<br />
uep\.ncppm(e1/2d)i s:p learyr/oIrB iCt2m0a3p9D:r a'w_a_brleeg.ihs(t2e0r)'  ::  e<br />
irs notr oar  mCe4m4b3e0r:  omfi s'scipnpg: :trytptei :s:pFeiceilfdiNeurm e-r ii<br />
cnItn taesgseurmLeodo.k uNpo_toeb:j 'C<br />
++   d oes  not supp o r t  cd:e\f_a_uplrto-jienctt<br />
s\haxedev\graphics1\bin\include\cpp/rtti/FieldNumericIntegerLookup.h(13) : see d<br />
eclaration of 'cpp::rtti::FieldNumericIntegerLookup_obj'<br />
./src/cpp/rtti/FieldNumericIntegerLookup.cpp(16) : error C2653: 'super' c:: \i_s<br />
_ pnrootj eac tcsl\ahsasx eodre vn\agmreaspphaicces 1n\abmien<br />
\inc.l/usdrec\/ncmpep//ervtetnit/sF/iIeElvdeNnutmDeirsipcaItnctheegre.rhL(o1o8k)<br />
u p:. ceprpr(o1r6 )C 4:4 3e0r:r omri sCs3i8n6g1 :t y'p_e_ SsGpeetcCilfaier - int<br />
s sa's:s uimdeendt.i fNioetre :n oCt+ +f oduoneds<br />
 not support default-int<br />
Called from ? line 1<br />
Called from BuildTool.hx line 1100<br />
Called from BuildTool.hx line 501<br />
Called from BuildTool.hx line 538<br />
Called from BuildTool.hx line 657<br />
Called from BuildTool.hx line 729<br />
Uncaught exception - Error in building thread<br />
./src/nme/Lib.cpp(133) : error C2039: 'LocalFunc' : is not a member of 'hx'<br />
./src/nme/Lib.cpp(133) : error C2065: 'LocalFunc' : undecError : Build failed<br />
lared identifier<br />
./src/nme/Lib.cpp(133) : error C2065: '_Function_1_1' : undeclared identifier<br />
./src/nme/Lib.cpp(133)<br />
 : ec:\__projects\haxedev\graphics1&gt;rror C2275: 'Dynamic' : illegal use of this<br />
type as an expression<br />
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\Dynamic.h(10) : see declara<br />
tion of 'Dynamic'<br />
./src/nme/Lib.cpp(133) : error C2275: 'Array' : illegal use of this type<br />
as an expression<br />
        with<br />
        [<br />
            ELEM_=int<br />
        ]<br />
./src/nme/Lib.cpp(133) : error C2275: 'Array' : illegal use of this type<br />
as an expression<br />
        with<br />
        [<br />
            ELEM_=int<br />
        ]<br />
./src/nme/Lib.cpp(133) : error C2275: 'Array' : illegal use of this type<br />
as an expression<br />
        with<br />
        [<br />
            ELEM_=int<br />
        ]<br />
./src/nme/Lib.cpp(133) : error C2275: 'Array' : illegal use of this type<br />
as an expression<br />
        with<br />
        [<br />
            ELEM_=double<br />
        ]<br />
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing ';' before identifi<br />
er 'Void'<br />
./src/nme/Lib.cpp(133) : error C3861: 'HX_BEGIN_LOCAL_FUNC_S5': identifier not f<br />
ound<br />
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing ';' before identifi<br />
er 'run'<br />
./src/nme/Lib.cpp(134) : error C2275: 'Void' : illegal use of this type as an ex<br />
pression<br />
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\null.h(130) : see declarati<br />
on of 'Void'<br />
./src/nme/Lib.cpp(134) : error C2275: 'Dynamic' : illegal use of this type as an<br />
 expression<br />
        c:\motion-twin\haxe\lib\hxcpp\2,06,1\include\Dynamic.h(10) : see declara<br />
tion of 'Dynamic'<br />
./src/nme/Lib.cpp(134) : error C2146: syntax error : missing ')' before identifi<br />
er 'inFrameHandle'<br />
./src/nme/Lib.cpp(134) : error C2059: syntax error : ')'<br />
./src/nme/Lib.cpp(134) : error C2143: syntax error : missing ';' before '{'<br />
./src/nme/Lib.cpp(137) : error C2065: 'inFrameHandle' : undeclared identifier<br />
./src/nme/Lib.cpp(134) : error C3861: 'run': identifier not found<br />
./src/nme/Lib.cpp(158) : error C2601: '__Run' : local function definitions are i<br />
llegal<br />
        ./src/nme/Lib.cpp(108): this line contains a '{' which has not yet been<br />
matched<br />
./src/nme/Lib.cpp(158) : error C2601: '__run' : local function definitions are i<br />
llegal<br />
        ./src/nme/Lib.cpp(108): this line contains a '{' which has not yet been<br />
matched<br />
./src/nme/Lib.cpp(161) : error C2061: syntax error : identifier '_Function_1_1'<br />
./src/nme/Lib.cpp(161) : error C2065: 'inHeight1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2065: 'inColour1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2065: 'inWidth1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2065: 'inFrameRate1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2065: 'inWidth1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2227: left of '-&gt;__get' must point to class/stru<br />
ct/union/generic type<br />
        type is ''unknown-type''<br />
./src/nme/Lib.cpp(161) : error C2065: 'inHeight1' : undeclared identifier<br />
./src/nme/Lib.cpp(161) : error C2227: left of '-&gt;__get' must point to class/stru<br />
ct/union/generic type<br />
        type is ''unknown-type''<br />
./src/nme/Lib.cpp(161) : error C2143: syntax error : missing ';' before ')'<br />
./src/nme/Lib.cpp(161) : error C3861: 'create_main_frame': identifier not found<br />
./src/nme/Lib.cpp(161) : error C2143: syntax error : missing ';' before ')'<br />
./src/nme/Lib.cpp(158) : error C3861: 'run': identifier not found<br />
./src/nme/Lib.cpp(158) : error C3861: 'run': identifier not found<br />
./src/nme/Lib.cpp(163) : error C2059: syntax error : 'return'<br />
./src/nme/Lib.cpp(167) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(167) : error C3861: 'create': identifier not found<br />
./src/nme/Lib.cpp(167) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(167) : error C3861: 'create': identifier not found<br />
./src/nme/Lib.cpp(167) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(169) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(182) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(182) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(182) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(184) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(196) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(196) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(196) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(198) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(208) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(208) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(208) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(210) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(217) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(217) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(217) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(219) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(231) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(231) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(231) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(233) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(243) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(243) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(243) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(245) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(262) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(262) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(262) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(264) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(266) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(268) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(271) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(272) : error C4430: missing type specifier - int assumed. Note<br />
: C++ does not support default-int<br />
./src/nme/Lib.cpp(273) : warning C4508: 'Lib_obj' : function should return a val<br />
ue; 'void' return type assumed<br />
./src/nme/Lib.cpp(275) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(281) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(285) : error C2065: 'VSYNC' : undeclared identifier<br />
./src/nme/Lib.cpp(286) : error C2065: 'HW_AA' : undeclared identifier<br />
./src/nme/Lib.cpp(296) : error C2065: 'sIsInit' : undeclared identifier<br />
./src/nme/Lib.cpp(299) : error C2065: 'HARDWARE' : undeclared identifier<br />
./src/nme/Lib.cpp(300) : error C2065: 'nmeStage' : undeclared identifier<br />
./src/nme/Lib.cpp(304) : error C2065: 'RESIZABLE' : undeclared identifier<br />
./src/nme/Lib.cpp(305) : error C2065: 'initWidth' : undeclared identifier<br />
./src/nme/Lib.cpp(308) : error C2065: 'FULLSCREEN' : undeclared identifier<br />
./src/nme/Lib.cpp(309) : error C2065: 'BORDERLESS' : undeclared identifier<br />
./src/nme/Lib.cpp(310) : error C2065: 'nmeCurrent' : undeclared identifier<br />
./src/nme/Lib.cpp(311) : error C2065: 'initHeight' : undeclared identifier<br />
./src/nme/Lib.cpp(314) : error C2065: 'HW_AA_HIRES' : undeclared identifier<br />
./src/nme/Lib.cpp(319) : error C2065: 'nmeMainFrame' : undeclared identifier<br />
./src/nme/Lib.cpp(332) : error C2653: 'super' : is not a class or namespace name</p>
<p>./src/nme/Lib.cpp(335) : error C2653: 'Lib_obj' : is not a class or namespace na<br />
me<br />
./src/nme/Lib.cpp(339) : error C2065: 'VSYNC' : undeclared identifier<br />
./src/nme/Lib.cpp(340) : error C2065: 'HW_AA' : undeclared identifier<br />
./src/nme/Lib.cpp(341) : error C2065: 'stage' : undeclared identifier<br />
./src/nme/Lib.cpp(344) : error C2065: 'current' : undeclared identifier<br />
./src/nme/Lib.cpp(345) : error C2065: 'sIsInit' : undeclared identifier<br />
./src/nme/Lib.cpp(348) : error C2065: 'HARDWARE' : undeclared identifier<br />
./src/nme/Lib.cpp(349) : error C2065: 'nmeStage' : undeclared identifier<br />
./src/nme/Lib.cpp(352) : error C2065: 'RESIZABLE' : undeclared identifier<br />
./src/nme/Lib.cpp(353) : error C2065: 'initWidth' : undeclared identifier<br />
./src/nme/Lib.cpp(356) : error C2065: 'FULLSCREEN' : undeclared identifier<br />
./src/nme/Lib.cpp(357) : error C2065: 'BORDERLESS' : undeclared identifier<br />
./src/nme/Lib.cpp(357) : fatal error C1003: error count exceeds 100; stopping co<br />
mpilation</p>
<p>c:\__projects\haxedev\graphics1&gt;<br />
</code></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on NME Font Rendering by Matt Braun</title>
		<link>http://gamehaxe.com/2011/03/28/nme-font-rendering/comment-page-1/#comment-2265</link>
		<dc:creator>Matt Braun</dc:creator>
		<pubDate>Tue, 08 Nov 2011 19:43:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=359#comment-2265</guid>
		<description>After some more investigation, it appears FreeType was removed for iOS target. I&#039;m curious about the reason?</description>
		<content:encoded><![CDATA[<p>After some more investigation, it appears FreeType was removed for iOS target. I&#8217;m curious about the reason?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on NME Font Rendering by Matt Braun</title>
		<link>http://gamehaxe.com/2011/03/28/nme-font-rendering/comment-page-1/#comment-2264</link>
		<dc:creator>Matt Braun</dc:creator>
		<pubDate>Tue, 08 Nov 2011 19:01:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=359#comment-2264</guid>
		<description>It appears the currently included version of FreeType isn&#039;t working on iOS. In particular, this error crops up: Primitive not found : freetype_import_font__3.
Wondering if you have any ideas on how to fix this?

Thanks!</description>
		<content:encoded><![CDATA[<p>It appears the currently included version of FreeType isn&#8217;t working on iOS. In particular, this error crops up: Primitive not found : freetype_import_font__3.<br />
Wondering if you have any ideas on how to fix this?</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Minor Updates by Tbop</title>
		<link>http://gamehaxe.com/2010/09/12/minor-updates/comment-page-1/#comment-2211</link>
		<dc:creator>Tbop</dc:creator>
		<pubDate>Tue, 11 Oct 2011 11:46:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=336#comment-2211</guid>
		<description>Hi Huge,

First and foremost: great work!

I&#039;m having an issue when trying to make Xcode 4.1 recognize the Haxe iOS&#039; project template. I&#039;ve copied-pasted your latest project in the correct folder, restarted Xcode... and nothing.
Then I realized it seems to miss a tiny configuration file named TemplateChooser.plist into the project template&#039;s root. I copied and pasted that one from another template, replaced it with the relevant values, put the project template&#039;s files into a subfolder and restarted Xcode... and still nothing. 

What am I doing wrong?

Cheers</description>
		<content:encoded><![CDATA[<p>Hi Huge,</p>
<p>First and foremost: great work!</p>
<p>I&#8217;m having an issue when trying to make Xcode 4.1 recognize the Haxe iOS&#8217; project template. I&#8217;ve copied-pasted your latest project in the correct folder, restarted Xcode&#8230; and nothing.<br />
Then I realized it seems to miss a tiny configuration file named TemplateChooser.plist into the project template&#8217;s root. I copied and pasted that one from another template, replaced it with the relevant values, put the project template&#8217;s files into a subfolder and restarted Xcode&#8230; and still nothing. </p>
<p>What am I doing wrong?</p>
<p>Cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Haxe, iPhone &amp; C++ At Last by John Winthrop</title>
		<link>http://gamehaxe.com/2009/07/28/haxe-iphone-cpp-at-last/comment-page-3/#comment-2156</link>
		<dc:creator>John Winthrop</dc:creator>
		<pubDate>Mon, 12 Sep 2011 02:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://gamehaxe.com/?p=206#comment-2156</guid>
		<description>So when I get out of the car and walk around it, what gear should I leave it in, and should the car be turned on when I do so?</description>
		<content:encoded><![CDATA[<p>So when I get out of the car and walk around it, what gear should I leave it in, and should the car be turned on when I do so?</p>
]]></content:encoded>
	</item>
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