Category Archives: nme

NME Still Rocks

NME is over 8 years old now, and stronger than ever. As seen at the wwx2015, there are now many great frameworks you can use with haxe. I would like to outline what I believe are the core values of … Continue reading

Posted in acadnme, Blog, nme | 6 Comments

wwx2015

Hxcpp – state of the union enum. Here are the slides from my wwx2015 talk. You can compile them yourself with: haxelib install nme haxelib install gm2d haxelib install acadnme haxelib run nme demo gm2d:11 cppia On linux, you may … Continue reading

Posted in acadnme, hxcpp, nme, wwx | Leave a comment

NME 5.0 (re)Released!

It has been a little while coming, but I have released a new version of NME, v5.0, available on haxelib today (“haxelib install nme”). If you wish to do some development rebuilding the nme binaries, you can also download the … Continue reading

Posted in Blog, nme | Tagged | 6 Comments

HXCPP Built-in Debugging

The latest version of hxcpp has increased control over how much debugging information is included in the compiled code, as well as some built-in debugging and profiling tools. Debugging is normally added with the -debug flag to the compiler. This … Continue reading

Posted in hxcpp, nme | Tagged , , , | 22 Comments

NME From Scratch

Part 1 – Get The Basics Going I’ve just got a shiny new computer at home – nothing installed. So it seems like a good chance to go through exactly what it takes to get and NME sample up and … Continue reading

Posted in hxcpp, neko, nme | Tagged , , , , | 33 Comments

NME Font Rendering

I notice FreeType has a new version out, which has some reasonable changes since a key patent has expired. Version 2.3.9, Default Version 2.3.9, AutoHinting Version 2.4.4, Default Version 2.4.4, AutoHinting Flash (Mac) GDI Threshold (Current) GDI AA GDI AA … Continue reading

Posted in flash, nme, Result | Tagged , , , , , , | 3 Comments

Android + HXCPP – a Quickstart Guide

After having some success with making an Xcode template, I thought it would be relatively easy make something similar for eclipse and Android. However, there was nothing but pain for me when I tried, so instead I’ve decided to write … Continue reading

Posted in Blog, hxcpp, nme | Tagged , , | 21 Comments

Minor Updates

I have just released a few minor updates to nme + hxcpp, which you can find on haxelib. These are relatively small \- just pushing out a few fixes for some bugs that have been reported. In most cases the … Continue reading

Posted in hxcpp, iphone, nme | Tagged , , | 15 Comments

New Releases!

Finally, I’ve managed to make a few more releases. Namely, HXCPP 2.06 and NME 2.0. HXCPP can be downloaded via “haxelib”, and works with the new 2.06 version of haxe. This release contains many bug fixes and optimizations. Also, when … Continue reading

Posted in Blog, hxcpp, neash, nme | Tagged , , , | 33 Comments

Android Port – Second Look

I have looked into some of the performance aspects of the Android port, and I’ve come to some conclusions. Firstly, after looking at the disassembly, there did not seem to be any additional code associated with exception handling, so there … Continue reading

Posted in flash, hxcpp, iphone, nme, Result | Tagged , , , | 23 Comments