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Monthly Archives: May 2009
Haxe on the iPhone – For Real!
To progress this project a bit further, I needed a real device – so I convinced the little woman that an iPod touch would be a good thing to have around. She seems to have taken to it, so now … Continue reading
A Second Look (iPhone + Haxe)
Once the basics are in place, the rest comes pretty naturally. Just a slight tweak to the MovieClip transformation gets Physaxe doing it’s thing. Performace seems ok-ish in the simulator, not sure how it woud go on the real device.
Haxe on iPhone (Simulator) – First Look
The c++ backend for haxe generates standard c++, suitable for the gcc compiler. iPhone dev uses gcc, and can link against c++, which make you think that iPhone dev can use haxe. Simple? Well, actually it was pretty simple. The … Continue reading