Monthly Archives: April 2009

Some Help Getting Started With Hxcpp

Tony at touchmypixel.com has posted some very useful information to help you get started with hxcpp. Be sure to go over there and check it out.

Posted in hxcpp, neash, nme | Tagged , | Leave a comment

Haxe3D C++ Demo.

Nicolas Cannasse has written a 3D engine for flash 10. I have ported this code to neko and c++ using the neash library. To test the code, first extract the contents of the zip and then look in the bin … Continue reading

Posted in Blog, neash, neko, nme | Tagged , , | 5 Comments

Hxcpp 0.4, NME 0.9, Neash 0.9 Released!

What the flash? What is Hxcpp? Hxcpp is the c++ backend for haxe. This means you can compile haxe code to c++ code, and then compile this to a native executable, for Windows, Linux or Mac. What is NME? NME … Continue reading

Posted in flash, linux, neash, neko, nme | Tagged , , , , | 40 Comments